Yinlin
Wuthering Waves build, best teams and how to play
Electro · 5-star · Rectifier · Sub-DPS
How to play Yinlin
An Electro sub-DPS with wide AoE and a Coordinated Attack that does the work while she is away.
Resonance Skill and special-state Basic Attacks charge Judgment Points; at full charge a Heavy Attack on a Sinner's Mark target converts it to Punishment Mark. From then on any ally hitting a marked enemy triggers her Coordinated Attack against every marked target, once a second for 18 seconds, off-field.
Her Outro Skill adds Electro DMG and Resonance Liberation DMG on top.
Yinlin’s best teams
Hsin Team
Hsin (Main DPS), Yinlin (Sub-DPS), Suisui or Chisa or Shorekeeper or Buling (Support)
Yinlin's damage amp multiplies everything Hsin does.
Suisui’s Outro gives the whole team +25% damage and up to +50% ATK to whoever comes in, as long as Suisui’s energy regen sits around 260%: the buffs scale off it.
On the numbers, about 1.7M per rotation.
With Chisa: about 1.6M. With Shorekeeper: about 1.6M. With Buling (4★, S6): about 1.5M.
Augusta Team
Augusta (Main DPS), Yinlin (Sub-DPS), Shorekeeper or Verina (Support)
A basic Augusta Team.
Yinlin's damage amp multiplies everything Augusta does.
Shorekeeper puts Crit and ATK on top of everything, and heals.
On the numbers, about 1.2M per rotation.
With Verina: about 1.0M.
Iuno Team
Iuno (Main DPS), Yinlin (Sub-DPS), Shorekeeper or Rover (Aero) (Support)
An Iuno Team.
Iuno's all-damage amplification covers the whole team. Yinlin gets it in any rotation order.
Shorekeeper puts Crit and ATK on top of everything, and heals.
Jinhsi Hypercarry
Jinhsi (Main DPS), Yinlin (Sub-DPS), Shorekeeper or Verina (Support)
A Jinhsi Hypercarry, a niche pick in Tower and the Wastes.
Yinlin's damage amp multiplies everything Jinhsi does.
Shorekeeper puts Crit and ATK on top of everything, and heals.
Other good partners: Xiangli Yao, Calcharo, Mornye
Rotation
Official
- Intro: Raging Storm (Intro Skill)
- Skill: Magnetic Roar (Resonance Skill)
- Basic ×4: Zapstring's Dance (Basic Attack)
- Skill: Magnetic Roar (Resonance Skill)
- Heavy: Zapstring's Dance (Heavy Attack)
- Ult: Thundering Wrath (Resonance Liberation)
- Outro: Strategist (Outro Skill)
Standard
- Intro: Raging Storm (Intro Skill)
- Basic: Zapstring's Dance (Basic Attack)
- Skill: Magnetic Roar (Resonance Skill)
- Heavy: Zapstring's Dance (Heavy Attack)
- Skill: Lightning Execution (Resonance Skill)
- Ult: Thundering Wrath (Resonance Liberation)
- Basic: Zapstring's Dance (Basic Attack)
- Heavy: Chameleon Cipher (Heavy Attack · enhanced)
- Outro: Strategist (Outro Skill)
Weapon
- Stringmaster: Best in slot. 100%. Yinlin's signature Rectifier is easily one of the best generalist options in the game and her best in slot.
Echoes
- Hecate, main slot
- Empyrean Anthem, 5 echoes: 2 pieces: Energy Regen + 10% 5 pieces: Increase the Resonator's Coordinated Attack DMG by 80%. Upon a critical hit of Coordinated Attack, increase the active Resonator's ATK by 20% for 4s.
Or, instead
- Impermanence Heron, main slot
- Moonlit Clouds, 5 echoes: 2 pieces: Energy Regen + 10%. 5 pieces: Upon using Outro Skill, increases the ATK of the next Resonator by 22.5% for 15s.
Main stats: 4 Crit. Rate/ATK; 3 Electro DMG Bonus/ATK, 3 Electro DMG Bonus/ATK; 1 ATK%/HP, 1 ATK%/HP
Substats: Crit. Rate > Crit. DMG > ATK% > Resonance Skill DMG Bonus > Energy Regen
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